Headbandz: Fun game of questioning and guessing to discover what picture has been placed on the headband that you are wearing. Great for language organization, asking questions, language memory, and making inferences
Apples to Apples Jr. (Out of the Box games): A popular family and party game of playing a “red apple” card that is best associated with the targeted “green apple” card. Great for language organization, associative language, vocabulary , reasoning skills, and persuasive language. To practice expressive skills in these areas, adapt the rules to require participants to provide relevant evidence to convince the “judge”.
20 Questions (University Games): A board game variation of the “go anywhere” 20 questions game that many of us grew up with. Great for listening, language memory (or note taking practice), and making inferences.
In a Pickle (GameWright): A game of “bigger than” and “smaller than” where participants try to obtain as many cards as possible. This game is great for vocabulary growth and understanding relationships between words. It also requires participants to be flexible with their interpretation of words.
Word on the Street (Out of the Box Games): This is a fast paced game of language organization by spelling and category.
Play by the Rules and Surprise in the Middle (Tin Man Press): Two books of drawing activities by Rasmussen that require participants to listen to complex sets of directions in order to create a targeted picture. Directions can be adapted into fewer steps as needed. These are great books for kids who love to draw.
Blurt (Big Deal): A very fast paced game of blurting out the answer when given a definition. This game is good for vocabulary, listening, and auditory processing skills.
Who What Where (University Games): A Pictionary type game where participants are required to integrate 3 pieces of information (a who, a what, and a where) into one picture for other players to try to guess. This game builds language organization skills as the drawer needs determine what the most relevant information to draw is to convey the message.